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03 June 2023 |
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The Orb MagicTranslation not yet corrected ;-)I. What is an Orb ?II. The Orbists.III. The various kinds of orbsV. Exemples of Orbic powers by Orbs types.VI. Game System for orb magic.I. What is an Orb ? :The Orbs are spheres of pure magical energy allowing to make magic.The power of an orb is proportional to its diameter (cf :The power of an Orb) Their origins are unknown, theoretically it's possible to find some everywhere. But Orbists collect them for long, then in fact they just can be found in back places or in the deep ground or in beach sand or in sea-bed. Usually, they are simply bought, and the cost is very high. It is almost impossible to destroy an orb. However it's possible by bombarding it with lightning. The bombarding rate is 144 lightning by centimetres of its diameter. An orb can be exploded into pieces if the orbist's staff on whom it was is destroyed. There is two special orbs : the orb of memory and the orb of communication; everybody can use these orbs. The orb of communication can't be link to a staff. II. The Orbists :An Orbist is a magician using orbs to make magic. An orbist has obligatorily a staff on which will be grafted its orbs.The orbs put in contact with the orbist's staff become part of this one. If an orbist acquires an orb of a type which it has already, this one at the time of the absorbtion will amalgamate with that already presents on the staff. It will increase the size of the current orb at the tenth of its diameter. If the magician did not have yet an orb of this type, it simply will take a place on the staff. The Orbist Staff : The size of a staff of orbist is proportional to the one of the magician, it must have a size equal or higher than the owners shoulders. Materials constituting the staff by races : * Elves: Ebony staff whose heart is replaced by mithril. * Half-Elves: Ebony staff whose heart is replaced by mithril. * The Humans : Os staff of which the heart is filled by mithril. * Dwarves: Made staff of interlaced Galvorn and mithril. If a orbist loses his staff, he becomes unable to make magic If the staff of the orbist is destroyed (possible thing by throwing the staff in a volcano or via the lightning) the magician known as " is roasted ", it becomes unable 'ad vitam eternam' to make magic and this without any possibility of recovery magic faculties. His magic nature was destroyed with his staff. When a staff is destroyed, the orbs bounded to it are parcelled out and dispersed through away via ether. No more than 10% of the orbs can be recovered on the place of the destruction. The staff of an orbist is very expensive, it cost approximately 100 of mithril coins which will be molten, and a major orb. The staff becomes the one of the orbist when the magician puts the staff in contact with a major orb bathing in his blood. After that, the staff becomes magical and the blood provider will be the only one able to make magic with this staff. If blood was mixed with another blood, the absorption of the orb by the staff would simply not happen. III. The various kinds of orbs :
V. Exemples of Orbs powers by type of Orbs.
VI. Game System for orb magic.The Magic points All the orbists use points of magic for all their magic activities. Even a spell costing zero point of magic requires that the magician has at least 1 magic point. The orbist has in addition to these points of magic, the points given by these Orbs: 1 point by point of power of the orb. The orbist increases his points of magic in normal way except that those are stored in his staff . The magician's initial points of magic : To calculate these points according to the game you are going to add orb magic : click here Calculation of the points of magic : Add the total of powers (or diameter) of Orbs present on the staff of the orbist, except Orb of force. Then, multiply this total by the diameter of Major Orb round to the lower value. The power of an Orb : The power of an orb is proportional to its diameter, there size are between 1mm to 5 cm for biggest known, the power points are 1 point by half centimeter of diameter. There is an ecception : the communication orb. This one got a size between 10 cm to 50 for biggest known, and the power points are 1 point by 20 centimeters of diameter. Increase in the power of an Orb : Power of Orb can be increased if the Orb is linked to an object. By putting linked Orb in contact with another Orb of the same type. The new Orb obtained will be equal to the initial linked Orb plus the tenth of the power of that which will have been absorbed. It's understable that increasing the power of an orb is long and not easy. Cost in magic point to make magic : - According to the rank of the orbist in Orb used. - According to the damage to be inflicted : 7 points of magic by 2 D 8. - According to the weights or volumes concerned : + 1 point of magic by kilogramme or by m3. - According to the distance (for the light only in the event of bad propagation of this one) by section of 35 meters increased the difficulty of a row. The points of magic can be increased temporarily : By using free points of experiment at a rate of 1 XP for 1 point of magic While puncturing : - Life Points at a rate of 2 points of magic for 1 P.V. (the recovery of the life points can be done only in total rest and with half normal speed) Psychic fight : It happens each time that a spell of control or person alteration is launched on a person not agreeing. It is about a fight of will and/or of power between the attacker and attacked. Table of cost in magic points according to the difficulty :
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